modify-height - Modify height of area
modify-height [--help|-h] [--version|-V] [--verbose|-v] [--config config-file] [--height|-H height modification as integer steps] filename ...
modify-height --help
modify-height takes a area and modifies the height of the all tiles in the area and all creatures, doors, placeables, items, sounds, waypoints, stores, encounters and triggers in the git-file. The height given to it, must be integer number which is added to the current height. It can be negative to lower the level, but the final tile height cannot be negative or over 32.
filename can be either git, gic or are file, and the modify-height will process both git and are files.
The output is written so that it overwrites the given files.
=head1 OPTIONS
modify-height -H 2 vesperlake.git
gffprint(1), gffencode(1), gffmodify(1), Gff(3), GffRead(3), and GffWrite(3).
Tero Kivinen <kivinen@iki.fi>.
This program was added because we needed to combine few areas which are not on the same level. Cut & paste of the areas of different level do work, but all doors are on wrong height after that.