NAME

modify-height - Modify height of area


SYNOPSIS

modify-height [--help|-h] [--version|-V] [--verbose|-v] [--config config-file] [--height|-H height modification as integer steps] filename ...

modify-height --help


DESCRIPTION

modify-height takes a area and modifies the height of the all tiles in the area and all creatures, doors, placeables, items, sounds, waypoints, stores, encounters and triggers in the git-file. The height given to it, must be integer number which is added to the current height. It can be negative to lower the level, but the final tile height cannot be negative or over 32.

filename can be either git, gic or are file, and the modify-height will process both git and are files.

The output is written so that it overwrites the given files.


=head1 OPTIONS
--help -h
Prints out the usage information.

--version -V
Prints out the version information.

--verbose -v
Enables the verbose prints.

--config config-file
All options given by the command line can also be given in the configuration file. This option is used to read another configuration file in addition to the default configuration file.

--height -H height
Set the value to be added to the height. The value must be integer value from -31 to 31. It specifies the number of steps the tile is moved up (positive) or down (negative). Each step in the tile is 5 meters in the placeables and other objects.


EXAMPLES

    modify-height -H 2 vesperlake.git


FILES

~/.modifyheightrc
Default configuration file.


SEE ALSO

gffprint(1), gffencode(1), gffmodify(1), Gff(3), GffRead(3), and GffWrite(3).


AUTHOR

Tero Kivinen <kivinen@iki.fi>.


HISTORY

This program was added because we needed to combine few areas which are not on the same level. Cut & paste of the areas of different level do work, but all doors are on wrong height after that.